U4GM - Grow A Garden: Pet Aging System and Benefits Explained

Re: U4GM - Grow A Garden: Pet Aging System and Benefits Explained

by Sindra Baldo -
Number of replies: 0

Great breakdown — especially the part about balancing pet stages.

I’ve noticed the same thing while playing: a mix of Baby, Adult, and Elder pets performs way better than focusing on just one stage. The Elder passives in particular can be surprisingly valuable depending on your setup.

I’ve even been testing some combinations using a small tool gag calc to compare yield vs time efficiency across stages — it really changes how you approach upgrades.

Curious if others are optimizing this, or just playing by feel?