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Module 6 - Section 1 - Loops and Animation
Module 6 - Section 1 - Loops and Animation
                                    Completion requirements
                                    
            
                    
                                    
                                
                        
                                
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            Multiple key strokes
    # --- Game logic should go here
    pressed_key = pygame.key.get_pressed()   
        # Figure out if it was an arrow key. If so
    if pressed_key[pygame.K_LEFT]:
        for i in range(len(snow_list)):
            snow_list[i][0] -= random.randrange(0,15)
    if pressed_key[pygame.K_RIGHT]:
        for i in range(len(snow_list)):
            snow_list[i][0] += random.randrange(0,15)