If you’re spending time in Arc Raiders, you’ve probably noticed that not all crafting materials are equal. One item that often comes up is Rope, which many new and even mid-level players find confusing in terms of where to find it, how to use it, and whether it’s worth keeping. In this guide, I’ll break down everything about Rope based on what most players actually do in the game.
What is Rope and Why Does it Matter?
Rope is classified as a Rare crafting material in Arc Raiders. It doesn’t weigh much (0.3 units) and stacks up to 5 per inventory slot. This makes it relatively easy to carry around, but because it’s rare, you usually need to prioritize how you use it.
In general, Rope is used in several crafting recipes, including utility items that can help with mobility or building useful tools. Most players treat it as a versatile resource, but not something to hoard excessively—especially because it can be recycled into Fabric if you need crafting components for other items.
Where to Find Rope
In practice, Rope appears mostly in Commercial and Residential areas. What this means in real gameplay is that:
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Commercial areas: Look for storage rooms, warehouses, or shops. These locations often have a higher chance of yielding Rope.
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Residential areas: Rope can sometimes be found in apartments or houses, usually in closets or storage spaces.
Most players recommend scavenging both types of areas regularly, since Rope is needed for a variety of crafting projects, and sometimes you’ll need multiples for a single recipe.
How to Use Rope
Rope is primarily used in crafting and can also be recycled. Here’s what this looks like in practice:
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Crafting: Rope is an ingredient in several items:
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Snap Hook: Requires 1 Rope plus a Snap Hook blueprint.
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Zipline: Usually requires 1 Rope and 1 Mechanical Component at a Utility Station 2.
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Utility Station 3: Some advanced items, like the Utility Station 3, require multiple Ropes (3 in total) along with other materials like Power Rods and Exodus Modules.
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Recycling: Rope can be broken down into Fabric. For example:
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1 Rope → 5 Fabric when recycled.
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Salvaging Rope typically yields a smaller amount (2 Fabric per Rope).
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Rope is also recycled from higher-level items like Snap Hooks (3 Ropes) or Ziplines (1 Rope).
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Most players find that recycling is useful if you have extra Rope and need Fabric for other crafting, which makes Rope a flexible resource.
Common Player Strategies for Rope
In general, here’s how most players manage Rope in their inventory:
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Prioritize essential crafting first: Items like Ziplines or Snap Hooks can be critical for mobility and mission success. Most players use Rope for these before considering recycling.
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Scavenge efficiently: Since Rope is rare, players usually clear both residential and commercial areas fully, checking containers and corners to maximize their haul.
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Recycle excess Rope: Once you have enough for essential recipes, any leftover Rope is often recycled into Fabric. This helps keep inventory space free while still retaining useful crafting materials.
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Blueprint planning: Many players plan ahead with blueprints. For instance, if you are looking to craft multiple Utility Stations or mobility items, it’s a good idea to stockpile Rope gradually rather than using it all at once. Some even look for ways to buy ARC Raiders blueprints online from U4N to streamline crafting plans.
Selling Rope
Rope can also be sold to vendors, such as Celeste. Most players don’t rely on selling Rope for profit because the crafting value is usually higher than the 500 credits you get from selling one Rope. It’s better to think of Rope as a long-term investment in crafting utility items rather than a quick cash source.
Recycling vs. Salvaging: What’s Better?
A question I see often is whether to recycle Rope or salvage items for it. Here’s the general take based on common player behavior:
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Recycling: Best if you want a larger return of basic materials like Fabric. For example, recycling Rope itself gives 5 Fabric, while salvaging only gives 2.
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Salvaging items that contain Rope: Works well if you have items like Snap Hooks or Ziplines that are no longer needed. You’ll recover some Rope and other materials, but the total is usually less than the full recycling route.
Most experienced players combine both methods: recycle extra Rope and salvage unused items selectively to maintain a steady supply.
Track your Rope usage: Keep an eye on how much Rope is needed for each blueprint. Don’t craft everything immediately if you don’t have enough for essential tools.
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Check all loot spots: Rope spawns in multiple locations, so thorough scavenging increases your chance of finding it.
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Consider inventory weight and stack limits: Even though Rope is light, it only stacks to 5, so managing your inventory is important if you plan to carry other crafting materials.
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Plan with blueprints in mind: Knowing what items require Rope helps you decide whether to hold, recycle, or use it. Sometimes it’s worth buying blueprints online from sources like U4N to speed up crafting strategy planning.
By following these practices, most players find that Rope becomes a manageable resource rather than a constant bottleneck.
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